How can you fillet the edges of a mesh?

How can you fillet the edges of a mesh? filleting edges.gh (1.8 KB) image

This is one crude way of doing it. Apologies, I can’t remember a better way to get the arc fillets from a joined curve other than to look at the type. Should work with non-planar meshes, but sure someone out there can do this much better:

fillet

filleting edges2.gh (10.8 KB)

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