I managed to get the transforms of “first level” block instances with InstanceObject.InstanceXform , but I also need to get the transforms of the sub-blocks eventually found inside.
I was looking at InstanceDefinition.GetObjects but this tells me WHAT is in the block ; not WHERE it is placed in the main block’s base plane if that object is a sub-block.
Any idea ?
The more I dive into these issues, the more I think @ivelin.peychev is up to something with his suggestion that Blocks should be built through a database system. instead of the present convoluted mess…