Hello everybody, I hope everyone is safe.
I’m trying to combine overlapping (planar) surfaces, to create a single geometry. I tried using MeshUnion - didn’t help. I tried creating a MeshIntersect geometry and then subtracting (Mesh Difference) it from the larger surface, didn’t work either.
Can someone guide me how I can solve this? Also, can I do the same for Polysurfaces too?
- The White Arctic View: This is what I wish to achieve. Single geometry.
2. Unbaked GH output: This is where I’m stuck. The overlapping area can be seen “Glitchy”
Merge Mesh.gh (27.3 KB)
3. I’ve attached the file for reference.