I have two sets of curves, one is the outer boundary, and the other is the inner articulations of a city lot layout. How can I get the leftover space (road) built as surfaces? I feel this is so close, but I have no clue how to proceed. File is attached, thank you!
Thank you! I have a quick question, the weave component you used, is there a difference between using merge instead? Or what is the advantage of using weave?
Since I dispatched naughty curves vs the rest, that made two streams, then we did work on one of the two (stream with self-intersecting curves). Merge keeps the curves in separate branches (data tree), while Weave combines them into a single listâso I used Weave because the boundary surface just needs one continuous set of curves, not structured branches.
Thereâs no ârightâ way Iâd say, though snobs and purists will surely hate such statement LoL. If you want to more âproperly?â do it (if thatâs even a thing), you can use Unflatten + Merge: