Anyone try to use these rendering engine on your job recently? any comments?
Maxwell Render is a physically-based rendering engine that is known for its accurate light simulation and high-quality output. It supports a wide range of 3D file formats and is equipped with powerful features such as GPU acceleration, making it well-suited for large-scale, professional projects. However, the software has a steep learning curve, and its high system requirements can make it resource-intensive and slow down workflows.
Bella Render, on the other hand, is designed to be easy to use and learn, making it a great option for architects, interior designers, and product visualizers who are new to 3D rendering. Its fast rendering speeds, advanced materials library, and good support for SketchUp and Rhino are some of its key advantages. However, it has limited export options, a smaller user community and support resources, and its output quality is not as good as Maxwell Render.
In conclusion, the best choice between Maxwell Render and Bella Render depends on the specific needs of the project and the skill level of the user. It is recommended to test both software and evaluate the output quality and workflow for your specific use case.
Just an FYI. Bella render is the new project of the original Maxwell developers. The same engineers that started Maxwell and developed it since 2003 (or whatever) are now working on Bella, it’s their new project. The Maxwell “look” people refer to was developed by the now Bella engineers.
They left Maxwell a few years ago (was it 2018 ? I don’t recall). So, Bella is a completely new system from the ground; new Maxwell so to speak, but different design (they had to start over from scratch. New code). I have no idea who is left developing the old Maxwell core render these days, they probably have to hire new people. I don’t know.
Yep Good friend to the rhino community @jdhill is the man behind Bella. Many will remember him from the maxwell days.
i would also love to see some actual comparison. those both are sure capable renderengines, with a strong relation obviously.
You could, but why ?
You’d be comparing old code and new code from the same people.
So far I haven’t seen new core updates in Maxwell for a while now. They do plugin updates and such. Could be wrong though, since I am no longer following too closely.
old, new? i am not even trying to take sides, i am aware of all that but frankly all these advertising speeches of yours are sadly a bit biased. i have no idea what went down, why these people left a good render company. speaking about theses facts may be a good marketing method with true background but seeing it from a different perspective and thinking about it causally, all that can also question the product. may not make any difference to many and i am sure if the product is good the people dont mind what went down.
but saying that the company is doomed now that some of the core developers have set sails on their own adventure shall not automatically diminish what has left behind. so, yes it makes very much sense to compare them.
I am sorry you feel that way, or that I have to explain obvious things. Here it is in simpler terms.
a) Historical context is not advertising.
b) It’s a basic principle that if a product was made and maintained by some engineers for all it’s existence, then all your perceptions of it’s quality come from their work. So, their personality is embedded in the product.
You are trying to compare two products having the same engineers (and so the same personalities) behind them. Now, if Next limit releases new versions from DIFFERENT developers, then it would make sense to compare them.
i am not feeling anyway why would i? that i and the op would like these two compared is neither dumb nor criminal i believe.
yes it is, when the lead developers now developing a new tool have worked for a very successful and worldwide known tool targeting the same field before then the constant quoting as you like to do is very well advertising it. it is working, for me at least since i am curious about bella, so not a bad advertising after all. still, a comparison should prove interesting, apart from your intensive attempts to prove different.
I don’t understand the purpose of the comparison.
However, given that Maxwell has a free 30 day trial, and Bella has an infinite time, watermarked, limited resolution version; it is probably best to conduct the comparison on a personal basis.
To make things easier, Bella has some simple scenes that are available for testing anyway, which anyone can use and modify.
I have wittered on in a gallery image here to a user who asked me about my experience with Bella, but it really is best to use both on trial, and present them with your context for use.