Holomark 2 Released!

I have downloaded the Holomark2 Benchmark at holomark2.com
This is a test in the architecture office machine.


Antialiasing: 8x | Mip Map Filtering: Linear | Anisotropic Filtering: High | Driver v: 416.81

Same test with options disable:


Antialiasing: None | Mip Map Filtering: None | Anisotropic Filtering: None | Driver v: 416.81
Only mesh tests was improved.

This should be the latest of the V5 version:

While others may post high scores, I think my score is one of the lowest on this thread:


Holomark 2 v2,2,03

Total Score: 12183
Total Runtime: 277.79 sec

GPU scores: 7460
GPU_01 - 224.70 fps - Cube 4 tests
GPU_02 - 11.00 fps - UDT Shape
GPU_03 - 26.10 fps - Wireframe
GPU_04 - 18.80 fps - Shaded
GPU_05 - 10.60 fps - Rendered
GPU_06 - 8.60 fps - Block Rendered
GPU_07 - 5 units Nurbs @ 5 fps in Wireframe
GPU_08 - 3 units Nurbs @ 5 fps in Shaded
GPU_09 - 10 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 29.90 fps - RenderMesh Render
GPU_11 - 59.20 fps - RenderMesh RenderSpeed
GPU_12 - 45.70 fps - JoinedMesh Render
GPU_13 - 46.90 fps - JoinedMesh RenderSpeed
GPU_14 - 2 units mesh @ 15 fps in Shaded
GPU_15 - 3 units mesh @ 15 fps in Render
GPU_16 - 4 units mesh @ 15 fps in RenderSpeed
GPU_17 - 30.20 fps - mesh in Rendered Studio
GPU_18 - 3.10 fps - Nurbs in Rendered Studio
GPU_19 - 7.20 fps - Block Illustration
GPU_20 - 21.70 fps - 2D single
GPU_21 - 4.30 fps - 2D massive (20x)

CPU scores: 4723
CPU_01 - 40.91 sec - Booleans and Contours
CPU_02 - 4.83 sec - Twist and Taper (UDT)
CPU_03 - 17.70 sec - Meshing Mini
CPU_04 - 0.16 sec - Extract Render Mesh
CPU_05 - 0.22 sec - Join Render Mesh
CPU_06 - 22.46 sec - Reduce Mesh
CPU_07 - 5.37 sec - Calculating Technical display
CPU_08 - 14.21 sec - Making Silhouettes

LENOVO
20378

Intel® HD Graphics 4600 - 1024.0 MB
DriverVersion: 10.18.14.4029
NVIDIA GeForce GTX 960M - 4095.0 MB
DriverVersion: 26.21.14.3064

Intel® Core™ i7-4720HQ CPU @ 2.60GHz
NumberOfCores: 4 NumberOfLogicalProcessors: 8
MaxClockSpeed: 2.6 GHz

TotalPhysicalMemory: 16.0 GB

Microsoft Windows 8.1

  • None - 64-bit

Rhino 5 sr 14 64 bit

I think I should upgrade my laptop before architecture grad school rolls around in 3 months… I model heavily and render, so I think the latest-gen i7 card combined with oodles of RAM will be decent. For the GPU, I’m undecided whether to cash-in on a Quadro or GTX card since both seem to perform well as the Holomark test.

you need to go into the nVidia drivers and set them to use the 960 for Rhino, because the default for some dual chip laptops are to use the low energy intel chip… That should boost you up. The 960M is a pretty good gpu still.

In Nvidia control panel, I have what I think is Rhino set to use the 960 card and the score is low. Rhino only recognizes 64Mb of GPU memory available from the 960m which is crazy.


opengl

Not sure what could be causing this issue