Holomark 2 Released!

I actually didn’t notice the 4095.0 MB. Seems strange. The user a few posts above mine jimc also has a GTX 1080 reading 4095.0 MB, is this the case with the larger quadros as well?

Yeah, this is something I have to revisit for the next Holomark. It just pulls the data from Windows, so why it shows up as 4095 (And not 8192 or at least 4096) is currently not something I know.

here my system with an RX460:

but because I want to be able to utilize cycles in the wip, I just swapped it against a GTX1060-6GB (Zotac AMP):

Lenovo Yoga 900 running Windows 10 with 4K external monitor and 4XAA. Laptop display driver is set at 3840 x 2160 but Rhino 5 sets display resolution to 1536 x 864 which seems conservative. Are others seeing this much downgrade with a 4K display? Rhino 6 WIP uses the full screen resolution which is one of its new features.

Seems like my CPU score is quite low, especially (UDT) score. Any reason what’s causing it?
Please help! Thanks in advance.

MSI Z170 | i7 6700k | 32 Gb ram | Connected to two 1440p monitors | 4xAA

Holomark 2 v2,2,03

Total Score: 26557
Total Runtime: 150.8 sec

GPU scores: 18260
GPU_01 - 384.60 fps - Cube 4 tests
GPU_02 - 55.20 fps - UDT Shape
GPU_03 - 91.70 fps - Wireframe
GPU_04 - 64.50 fps - Shaded
GPU_05 - 43.90 fps - Rendered
GPU_06 - 42.70 fps - Block Rendered
GPU_07 - 21 units Nurbs @ 5 fps in Wireframe
GPU_08 - 12 units Nurbs @ 5 fps in Shaded
GPU_09 - 13 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 125.00 fps - RenderMesh Render
GPU_11 - 81.30 fps - RenderMesh RenderSpeed
GPU_12 - 158.70 fps - JoinedMesh Render
GPU_13 - 65.40 fps - JoinedMesh RenderSpeed
GPU_14 - 3 units mesh @ 15 fps in Shaded
GPU_15 - 9 units mesh @ 15 fps in Render
GPU_16 - 4 units mesh @ 15 fps in RenderSpeed
GPU_17 - 105.30 fps - mesh in Rendered Studio
GPU_18 - 14.50 fps - Nurbs in Rendered Studio
GPU_19 - 31.30 fps - Block Illustration
GPU_20 - 61.30 fps - 2D single
GPU_21 - 9.40 fps - 2D massive (20x)

CPU scores: 8297
CPU_01 - 7.94 sec - Booleans and Contours
CPU_02 - 32.14 sec - Twist and Taper (UDT)
CPU_03 - 3.16 sec - Meshing Mini
CPU_04 - 0.12 sec - Extract Render Mesh
CPU_05 - 0.04 sec - Join Render Mesh
CPU_06 - 11.08 sec - Reduce Mesh
CPU_07 - 1.60 sec - Calculating Technical display
CPU_08 - 4.18 sec - Making Silhouettes

MSI
MS-7971

NVIDIA GeForce GTX 780 Ti - 3072.0 MB
DriverVersion: 21.21.13.7866

Intel® Core™ i7-6700K CPU @ 4.00GHz
NumberOfCores: 4 NumberOfLogicalProcessors: 8
MaxClockSpeed: 4.01 GHz

TotalPhysicalMemory: 30.0 GB

Microsoft Windows 10 Pro

  • None - 64-bit

Rhino 5 sr 12 64 bit

Dell Precision M4700


Holomark 2 v2,2,03

Total Score: 27272
Total Runtime: 193.81 sec

GPU scores: 18110
GPU_01 - 481.90 fps - Cube 4 tests
GPU_02 - 21.70 fps - UDT Shape
GPU_03 - 54.60 fps - Wireframe
GPU_04 - 31.30 fps - Shaded
GPU_05 - 20.40 fps - Rendered
GPU_06 - 19.80 fps - Block Rendered
GPU_07 - 12 units Nurbs @ 5 fps in Wireframe
GPU_08 - 7 units Nurbs @ 5 fps in Shaded
GPU_09 - 17 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 59.20 fps - RenderMesh Render
GPU_11 - 238.10 fps - RenderMesh RenderSpeed
GPU_12 - 46.30 fps - JoinedMesh Render
GPU_13 - 303.00 fps - JoinedMesh RenderSpeed
GPU_14 - 4 units mesh @ 15 fps in Shaded
GPU_15 - 3 units mesh @ 15 fps in Render
GPU_16 - 41 units mesh @ 15 fps in RenderSpeed
GPU_17 - 21.80 fps - mesh in Rendered Studio
GPU_18 - 6.40 fps - Nurbs in Rendered Studio
GPU_19 - 15.50 fps - Block Illustration
GPU_20 - 31.40 fps - 2D single
GPU_21 - 3.90 fps - 2D massive (20x)

CPU scores: 9162
CPU_01 - 16.50 sec - Booleans and Contours
CPU_02 - 2.49 sec - Twist and Taper (UDT)
CPU_03 - 6.76 sec - Meshing Mini
CPU_04 - 0.05 sec - Extract Render Mesh
CPU_05 - 0.06 sec - Join Render Mesh
CPU_06 - 20.11 sec - Reduce Mesh
CPU_07 - 3.14 sec - Calculating Technical display
CPU_08 - 5.46 sec - Making Silhouettes

Dell Inc.
Precision M4700

NVIDIA Quadro K1000M - 2048.0 MB
DriverVersion: 21.21.13.7633
Intel® HD Graphics 4000 - 2080.0 MB
DriverVersion: 10.18.10.4358

Intel® Core™ i7-3740QM CPU @ 2.70GHz
NumberOfCores: 4 NumberOfLogicalProcessors: 8
MaxClockSpeed: 2.7 GHz

TotalPhysicalMemory: 8.0 GB

Microsoft Windows 10 Professionnel

  • None - 64 bits

Rhino 5 sr 12 64 bit

HI I have the message ERROR: HM2_Wire was not propperly installed. I really want to try this. Thanks for help!

Not bad for a 14inch laptop…

Hello Holo I solve ERROR: HM2_Wire was not propperly installed. Just changing to englis my rhino… but this is my score I think its to low for my pc config. If anyone have a tip it will be great. thanks

1 Like

Hi John,
I don’t know why the display modes failed to install when Rhino wasn’t english, but Holomark SHOULD check to see if Rhino is in english! Hm… what language are you using?

And unfortunately I have no idea why some Xeon’s and some new many-core-i7’s get slow GPU_01, GPU_02 and CPU_02 scores. I don’t think it affects real life modelling much, it mainly slows down running some scripts as far as I know… And I don’t think RMA knows what’s causing that either.

Hi there,
Apologies in advance if I’ll be asking obvious things but I’m just learning about rhino and the type of hardware one should use.

I’ve ran Holomark2 in Rhino 5 and the general score seems to be lower for my configuration compared to other computers with weaker video cards and processors. I’ve used a banchmarking website to compare the hardware (www.cpubenchmark.net) - maybe it’s not the best way.

What could be the source of this?

Thanks for building the app. I think it’s very useful!

Holomark 2 v2,2,03

Total Score: 23978
Total Runtime: 213.15 sec

GPU scores: 16860
GPU_01 - 221.00 fps - Cube 4 tests
GPU_02 - 28.50 fps - UDT Shape
GPU_03 - 47.80 fps - Wireframe
GPU_04 - 32.50 fps - Shaded
GPU_05 - 25.10 fps - Rendered
GPU_06 - 24.70 fps - Block Rendered
GPU_07 - 11 units Nurbs @ 5 fps in Wireframe
GPU_08 - 7 units Nurbs @ 5 fps in Shaded
GPU_09 - 23 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 71.90 fps - RenderMesh Render
GPU_11 - 163.90 fps - RenderMesh RenderSpeed
GPU_12 - 90.10 fps - JoinedMesh Render
GPU_13 - 227.30 fps - JoinedMesh RenderSpeed
GPU_14 - 5 units mesh @ 15 fps in Shaded
GPU_15 - 6 units mesh @ 15 fps in Render
GPU_16 - 92 units mesh @ 15 fps in RenderSpeed
GPU_17 - 63.30 fps - mesh in Rendered Studio
GPU_18 - 8.50 fps - Nurbs in Rendered Studio
GPU_19 - 21.40 fps - Block Illustration
GPU_20 - 38.50 fps - 2D single
GPU_21 - 5.70 fps - 2D massive (20x)

CPU scores: 7118
CPU_01 - 12.81 sec - Booleans and Contours
CPU_02 - 24.38 sec - Twist and Taper (UDT)
CPU_03 - 7.52 sec - Meshing Mini
CPU_04 - 0.18 sec - Extract Render Mesh
CPU_05 - 0.07 sec - Join Render Mesh
CPU_06 - 16.38 sec - Reduce Mesh
CPU_07 - 2.27 sec - Calculating Technical display
CPU_08 - 6.63 sec - Making Silhouettes

MSI
MS-7893

AMD Radeon ™ R9 390 Series - 4095.0 MB
DriverVersion: 21.19.519.2

AMD FX™-9370 Eight-Core Processor
NumberOfCores: 4 NumberOfLogicalProcessors: 8
MaxClockSpeed: 4.4 GHz

TotalPhysicalMemory: 32.0 GB

Microsoft Windows 10 Enterprise

  • None - 64-bit

Rhino 5 sr 9 64 bit

Hi, first try disable plugins not shipped with Rhino.

Hello @thompsonburry

I would like to know how you managed to get your benchmarks with the gtx 1080. I have a gtx 1080ti and my highest score is 67102. Also I cannot handle files 1 gb of size. I have even tried the Rhino 6 WIP which should be using the newest OpenGL and the performance is still subpar… I should note that I don’t see any of these performance issues in other software like 3ds Max or in any of the additional synthetic benchmarks that I have ran (Compubench, Cinebench and 3dMark Firestrike where my card is performing as expected with about a 30% performance gain over the 1080. If I didn’t use Rhino that much, I wouldn’t care but it is one of my main tools at work.My processor is overclocked to 4.3 ghz and my card is the founder’s edition. But even then it should run about 30% faster than the 1080. So it doesn’t make sense. Did you turn off AA? Any tweaks in Nvidia Control Panel. I would really like to discuss this further.
Thanks,

Hey @podzi
I’m excited to see someone with a 1080ti as I have been wondering about the performance.
Your cpu mark seems about right, I had my cpu overclocked to 4.6 and my 1080 overclocked to 2075.
The overclocking helped a bit but my greatest improvement came from disabling several plugins that were
severely crippling my performance. Before disabling these I was getting scores lower than yours.
Hope this helps, let me know if you figure anything out.

Just ran the test again with the same overclocks of cpu-4.6 and gpu-2075 and AA at 8x to make sure it wasn’t anything else.

Hi Thompsonburry can you please tell me what those plugins were?
And have you done any custom settings in the nvidia drivers to get that good results on 8xaa?
(I have a 1070 that i can run some tests on tomorrow)

Something isn’t right… My installation of Rhino is new, so no plugins to disable.Can you run a test on the newest Rhino, the Rhino 5 SR 13? Also what 1080 card do you have? Founder’s Edition? or Reseller? There’s a new card driver that came out today. I am going to try and see if it helps.

@holo

Is there anyway you can post your 1070 Holomark results?

I saw a 1060 laptop getting scores similar to mine… even besting a 6-core Broadwell-E… Rhino is not multithreaded at all, is it?

@thompsonburry What model GTX 1080 and brand? Thanks!

@podzi
I have a Gigabyte g1 gaming 1080 http://www.gigabyte.com/Graphics-Card/GV-N1080G1-GAMING-8GD#kf
I turned off all my overclocks and ran the test again and got these scores AA 8x

Again the above score is with my cpu and gpu at stock. That being said there is for sure something funky happening with your setup.
My rhino says I have Rhino 5 SR12.50810 but says it is up to date and there are no updates available. I have the educational version.
Your 1080ti should be outscoring my 1080 by 30% or so. I know this is annoying but have you tried reinstalling rhino?
The largest difference between our two scores is in the test GPU_16 I don’t understand why yours only got to 108 units? If you look above you can see a post by jimc who had a 6800k and a 1080 who scored around 88768. You should be scoring at least that high.

@Holo I believe there was an expired plugin for clayoo and another expired version of scan and solve as well as a cracked version of a rendering software. Clayoo was especially terrible on my setup, not sure why but it constantly caused my files to perform horribly. Once those were removed my holomark score increased by 40-50,000 pts. No custom settings on my 1080 just a heavy overclock.