Hexagonal pattern with gaps between tiles, and black/white gradient

Uses an MD Sider (white group) to choose the attractor point, a 'Range" slider (blue group) limits its effect. Wrote a Python bits thing to create the ring cull pattern.

The slowest part by far is SrfSplit. @magicteddy saved a lot of time by creating only one set of hexagonal rings and then replicating it.


Hexagonal_Tile _2023Feb21b.gh (39.6 KB)

Make it stop! What a day, not what I had planned… :sob:

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