Hello!
I need some help with creating a structure in grasshopper. I want to create a structure, that look like a lime stone or like a poros structure with holes. I need it to be flexibel for later adaptation, maybe somebody knows how to code that?
Thanks in advance!
Hello
there are many many ways.
You could try Isopod,
Use some field that can alter a shape like showed here
Hello Daniel,
I hope you are well. I began outputting Delegate Func<Point3d,double> for Scalar Fields, for vector Field I continue to output GH_Field.
Your bridge components works well.
Here some uses with Nautilus component Fast Noise Lite, Blender, Equation,
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Can you add this component to a next IsoPod release ?
Thanks
Here isopod on Left, Dendro on right
Dendro with some curves that are used to dig holes then some smoothing
You can first generate a rough shape
Then make some curves inside. here I just use points connected.
Then cut theses curves, I use shatter by angle but you can shatter by number, distance …
Suppress curves that are too close from each other.
Make tubes from these curves
Dig the shape
Smooth the shape and take the biggest solid
You can also make some Voronoi cells, suppress some of them with logic or not !
Some weeks ago NERVOUS SYSTEM showed a new collection named Porifera.
https://n-e-r-v-o-u-s.com/shop/line.php?code=21
It is very interesting structure beacause it is based on the separation of a volume (made with cells) by one unique “surface” (not a Rhino surface). Here are the results of my first experiment to partition cells (Voronoi or cubes). It is not yet as good as I want but I have no more ( ) cell just touching by edge or vertex. Not good because it is not a 50 % 5…
Use that to dig inside the object
Thank you so much! I will try it out