I am trying to divide this surface which is a partial conic face in order to square-pipe the edges to create “mullions.” As you can see, the standard divide surface doesn’t produce the right result:
I am going for vertical divisions, which I was able to create by radially arraying a plane and spliting the surface.
Theoretically with this geometry I should be good to move forward with a square multipipe, which I guess is what I am struggling to recreate here. I am trying to follow this tutorial
You need to assign a correct plane to all the rectangular cross-sections, PerpFrames should be a good choice here. Moreover, the rail of Sweep1 should be curve rather than straight line. Hope to be useful to you,