Help with square multipipe

Hello,

I am trying to divide this surface which is a partial conic face in order to square-pipe the edges to create “mullions.” As you can see, the standard divide surface doesn’t produce the right result:

I am going for vertical divisions, which I was able to create by radially arraying a plane and spliting the surface.

Theoretically with this geometry I should be good to move forward with a square multipipe, which I guess is what I am struggling to recreate here. I am trying to follow this tutorial


conic-window_internalized.gh (21.4 KB)

Thanks for any advice how to move forward.

Please try to graft all input data of Sweep1

Thanks. How can I get the sweeps to follow the curves? It looks like they go directly from start to end.

You need to assign a correct plane to all the rectangular cross-sections, PerpFrames should be a good choice here. Moreover, the rail of Sweep1 should be curve rather than straight line. Hope to be useful to you,


conic-window_internalized.gh (20.0 KB)

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Thank you!