ok So I’m trying to model a vase and I got that done but now I need to put a patter of objects to flow around it
iv used network curve which gives me a model that has 1,900 polygons and I used revolve along rail which gave me a vase model that hase 467 polygons…
I can flow across the networked curve but I want to flow across the revolved model because its less taxing on the system for my game and I don’t need that much detail for a rather simple vase but it only recognizes the surface segments individually on the revolved model which only allows me to flow the objects on that specific surface segment which is tinyHlpDaFLow.3dm (4.6 MB)
though idk why the file size is so big for a rather small model… anywho any suggestions?