Help - render mesh is much to fine -> project file size exploded (Update: Display Mesher is broken per Update(?))

Right, I got the problem at a new project. The 0 density issue should be set to the bug tracker, it can cause nearly 10 times larger meshes if the user switch between 0 and 0.x.

I have seen similar issues with materials where “Null” or “False” doesn’t translate to 0 in Rhino.
Maybe this is related. Was it by chance edited in MOI? (Reason for asking is that MOI writes 3dm files)

No MoI, my partners are using Rhino too.

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RH-56932 is fixed in the latest Rhino 7 Service Release Candidate

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