HelixSweep02_rh6.3dm (2.4 MB)
dear @RodolfoSantos … yes i agree that the sweep1 framestyle is not predictable … that is why i opend the above topic, but did not get the desired attention.
my workarround is, to copy the profile for many times (via rhinoscript) and then just loft the curves.
see screenshot / attachted file.
You will just find the result of the script, with some additional debugging-output:
the inital curve (blue) divided into 200 Points (blue)
the result (red square-surfaces) from CurveFrame
for all those 200 points
the result (green surfaces) from CurvePerpFrame
(which i did not use further, as i do not understand the rotation of the plane)
… the CurveFrame gives x-y-z vectors, “local cplane” if you want.
… within this the script draws 200 squares (or orientates 200 curves)
… the 200 squares / curves are lofted…
i may find time on Monday to clean the script and post it, so it can be used by others…
and if you use curvature-Analysis, make sure to set a custom mesh.
hope that helps - kind regards -tom