Help in mesh joining

Hello everyone. I have a issue where I am exporting a surface mesh to a Free!ship hull and it exposed alot of mesh naked edges.

What are best tools to join such surfaces?

Is it possible to attach the mesh or a pointer to it? If so then I may be able to find a way to fix it.

Regards,
Terry.

Meshes in rhino are a bit different from other meshes as they have separate vertices for naked edges, so this can show up as a naked edge in the other program. Try to weld the mesh in rhino first (at 180 degrees) or see if you can just ignore the warning.

thanks for the kind advice.

But these stubborn meshes just won’t want to join to one closed mesh. I see if regenerating them helps at all

I found a way to resolve this!

Basically, it’s just MatchMeshEdge

After adjusting the tolerances, I manage to cleanly join the meshes to one continuous mesh.

1 Like