Having trouble with size of keyshot environment

Can anyone help me, I have used Rhino and Keyshot for years and years and really great always. Suddenly when I draw an average sized object say 20-200mm and import into keyshot…
It goes enormous with the environment sphere being a small white dot.
I have tried all the settings, the scene units, everything.
The only way I can see anything is to scale by 0.0001 in rhino then import which is not very much fun!
Any help much appreciated

Hi @Daniel_Chadwick
How are you importing into Keyshot? If it’s just by opening the 3DM files, make sure to check the Size under the Enviroment tab - it usually defaults to 25, and if the file you are importing is in mm, it automatically converts that to 25mm, so a tiny sphere.


Set it to something more realistic (according to your objects and the HDRi being used). Also, when importing there’s the option to Adjust Enviroment to Fit Geometry, which will scalle according to the objects in your scene.

Screenshots are from KS 10.2, but should be same in newer versions.
HTH, Jakob

EDIT: Also make sure to check the size of the ground (At the very bottom of the first screen shot), if you are using the automatic ground shadow, as this will decide the extents of the virtual ground plane. Just like Size it defaults to a fairly small number (32 and hence 32mm), and needs a slew of 0’s added as well to display correctly.