Hard time understanding Unwrapping!


#1

Why the unwrapped mesh of this simple box is skewed and rotated?


(Andrew le Bihan) #2

This is actually something we’re working on right now. It can, of course, be corrected using the UVEditor, but it’s certainly true that the orientation in texture space of unwrapped objects can be mis-aligned.


(Marc Gibeault) #3

Not always (in timely fashion)


(Andrew le Bihan) #4

We’ve actually just fixed this over the past couple of days in Rhino 6.


(Marc Gibeault) #5

Good.
Any chance we get this in SR for v5? Maybe a bonus tool?
Here we’ll get to use v6 when it’s released, so probably a year or two from now. I would use this regularly for the time being,


(Andrew le Bihan) #6

I’ll see if this particular change can be added to SR6.

  • Andy

(Andrew le Bihan) #7

It’s in, but it will be in SR7.