Using the gumball (precisely clicking on the arrows, boxes, arc) of the gumball used to be always quite snappy and reliable.
In the current release, I experience a 1:5 ratio of intended vs unintended interactions.
Example: When I try to move an object with the red arrow, I try to LMB down, drag and drop the arrow. More often than not, I accidentially end up dragging other objects in the surroundings (without the gumball mechanism)
I have the impression that the gumball GUI was more “dominant” over any potential selection/snap in the surroundings.
I hope I have explained the issue clear enough and would be thankful if other users could chime in if they see the same and if McNeel could check if this might be a bug/glitch.
It is a heavy file (1GB) and I am zooming in, yes.
Anticipating your next question :
Scalewise the file is more on the architectural site, units are millimeters and tolerance are set to 0.001. (An old habit)
The geometry is not exceptionally far from origin.
Unfortunately, I get this strange selection behavior in all kinds of files, including simple ones (20mb ballpark).
Not only for gumball, but also for other picking/selection interactions.
Switching to parallel view projection doesn’t seem to have any effect:
This video was shot in a small file and with parallel.
As you can imagine, this glitch significantly slows me down. Any advise/fix much appreciated.