When having the gumbal set to “align to object” it works fine for a single surface point.
But sometimes I need to move several controlpoints in their individual normal direction at the same time.
Now I have to use MoveUVN for that instead of gumball. Why does gumball not behave like that?
Hello - if DragMode
is set to UVN, then the Gumball will behave as you suggest.
-Pascal
Thanks Pascal,
I should have realised that.
But should that not be the default setting, UVN direction movements when gumball is set to object?
Hello - I don’t know… I guess this is a way to have both types of behavior possible.
-Pascal
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