Hi All,
I am new to Rhino3d (love it BTW) and I am coming to Rhino3d from Fusion360(have hated it a while now).
I am attaching the file I have been working from and hopefully it will tell the tale better than I. I do have a bunch of patches that kinda work to illustrate how I want things to flow but there is no way that I know of yet to make it clean and able to be made into a solid for the CNC side of things.
In short, I am trying to make the back of the neck a smoother transition into the volute area. Loft with rails worked in Fusion360 to a point but with that software I was able to select several rails, not just two.
I was not able to get sweep with two rails to work on this and loft does not work either… though it is entirely possible (likely expected) that I am not doing it right as I have a grand total of 5 or 6 days of using Rhino.
I am open to any instruction or ideas that will help the neck/headstock transition to be smooth and clean, while respecing the edges that are present…
Please forgive any drawing issues that might be making things worse… I think I have the artwork pretty clean but I am using Rhino on a laptop that has a few years on it and the graphics capabilities leave a lot left to be desired.
Thanks in advance.
Mick
PS. I have watched a few of the guitar neck and volute video’s out there for Rhino and they are good but this neck has some additional geometry and lines that I’ve never seen done anywhere else… Rhino or Fusion.
K2-Rhino.3dm (2.3 MB)