I want GrasshopperPlayer to execute my script only once, currently it stays in grasshopper cache and update itself on component change.
Joined a simple script that get a block’s Id and place a text at the box center point.
When I call that script from the _GrasshopperPlayer Rhino command it works, BUT when I move the object, the scripts updates itself, and the text is bake again.
Are they any way to make the solution expire just after it’s execution ?
Maybe something with scheduling solution ?
Otherwise, do you plane to make a getBlock component one day ?
I know that this problem has certainly been solved when the grasshopperPlayer is turned into a command using the RhinoScriptCompiler (! _Run RhinoScriptCompiler).