Hello community! First time writing a post here.
I’m making an interactive 3d model with touchscreen input, but stuck on taking touchscreen input to GH.
I made it work with mouse cursor using “Mouse” element from Firefly GH plugin.
Problem is, when I do the same thing with touchscreen, Rhino automatically interprets the touch input as camera rotate. I tried looking into Rhino settings, but there’s no touchscreen behavior settings in Rhino.
This is how it works with mouse position:
And this is how it works with touchscreen input:
Also this touchscreen input can take up to 10 multi touch points, so it would be ideal if I can get all touchscreen input into GH.
By the way it’s not exactly a touchscreen, but a touch frame that mimics touchscreen input like this one on Amazon.
I appreciate any idea or suggestion. Thanks!
Wonjoon