Im working on a 3D model of a golf putter.
All good until i started to substract the ball surfaces from a lofted surface hit area. Then GH is down on it’s knees. 10-20 minutes to solve the solid substraction opf 200 balls from the front face. I tried putting simpler substractions ahead of the ball patterns but and its all becoming 20-30 minutes for GH to compute. I tried to change the ball substraction from the more complex club shape (insert plate in front face)… same horrible time waiting…
Another issue i found is that if you disable/enable a component, the computed values are re-evalued (for 15minutes) despite no changes in the GH model. making matters worse…
Meanwhile what REALLY puzzles me, is that my PC speakers are not grazzing with CPU or GPU chatter like when i mine crypto using CPU (the worst) or GPU (bad but still very noticeable). Noise is not the issue (my 5th PC build with equal issues despite all the noise cancelling gizmos you can find). And if i launch 7 days to die - it’s amazing how switches from one to the other static noise. A good stress game for this…
So what is GH doing??? Waiting? Using the Rhino3D full render also increases the static noise. But GH, nothing.
Sorry if this is a weird way to present a suspect problem… Any explanations?
But CPU is mostly underused from what i see… And these are parallel-able operations 100% right? Subtract a 20*50 pattern of non-intersecting balls off a surface definitely should be. I didn’t write GH, i have no idea.
What is the optimal way (computing/wait - time wise) to create a surface and substract n+1 sequential surfaces of it? Im only half way down the design and it’s taking now 2 hours or crash to do any operations…
Group substractions for a one off operation? bake and add another step seems inneficient…
Unlike sculpting out features off a block which makes it lighter this goes the opposite way.
Why must each feature take log time longer to work? Last model crashed rhino and we’re talking seriously simple surface substractions IMOHO.
Is there ANYthing i can do to make this work like one would expect it to?
TIA for any hints.
I can’t even provide the last version of the model because it’s still computing 3 hours after i open the model recovery… And we’re talking less than 200 modules in there without serious complications. Not even the screw of the shaft into the putter head…
thanks for any help