Thanks. Everybody satisfied with these workarounds?
Let’s go for gold, not iron, shall we.
Btw., I use Visualarq, which has this feature. What I advertise is a native Rhino, non-commercial solution, so it’s easier to share a scene by avoiding collection of assets (GH scripts), and have the objects auto-update without further ado.
This I have a hard time to understand: Everyone’s nitpicky to the last detail in GH, but when it comes to the concept of embedding a GH script better into a scene element to make it ‘smart’, it’s easily shrugged away.
Not even the GH panel received any love in the last years.
My theory is that Rhino users are less used to team workflows, where these things become more important.
Authoring a GH script and using it are two quite different things - even when it’s (usually) done by one and the same person.
@Eugen
You are right, it would be nice to have this functionality. I have thought about this multiple times.
But there are already the two plugins that you mentioned that do this. And with the amount of requests that have been put in for R8 I doubt that the guys at Mcneel will get to this. They already have a lot on their plate.
Also, I assume the price would go up quite a bit, thus making Rhino harder to get for people looking to start using the software. Last time I looked into Adaptive parts it was like 300$.
That is why I love food for Rhino, you can add functionality to Rhino that other users may never need in their life. For example, Visual arq is pretty cool, but its not something that I need Rhino to do, others may though. If I had to pay for everything that is on Food for Rhino when I bought my Rhino license that would be Crazy and impractical. I prefer Adaptive parts to stay a plugin to be honest.
So I guess there is my two cents.
I wouldn’t expect this for R8 - that train has left the station. R9 would be nice though…
At least some recognition for what it would do: nothing less than making Rhino parametric at last (from a user’s perspective at least)!
Officially, Rhino is not parametric. Right. You can’t change width/height of a rectangle after creation, or the radius of a circle, by changing params.
On the other hand there’s Grasshopper, which is very parametric, but it always feels foreign, or patched on. So what’s the deal?
There’s a missing link - this ‘GH smart object’.
That wouldn’t be some niche extension like, say, ladybug, which is only used by a certain clientele, but something useful for anyone, even people who don’t author GH stuff, but only want to use it.
Btw., GH used to be a plugin, btw., and became incorporated in R7.
Yes, and it’s basically merged into Rhino now, so Rhino is parametric imo.
But the weird part is how Rhino skipped the basics and went off into the abyss.
We ‘users’ would like some basic parametric abilities streamlined via eto framework – or something, that would be great maybe V8 will do it idk…or I have to be the chump to do it somehow
I like seeing all these signs of it already happening though. These parametric dimensions would be awesome af