I am currently in the process of making a wooden chair like this
essentially its based on a 35 cm radius sphere with 43 (+35 for the radius) cm lines running to its centre
so deleting all the not useful stuff leave me with sth like this
I then try to sweep rectangular (2 times 2 units) rail thru the lines? however these lines they are not that “accurate” or regular? for example after i baked the model if i rotate it by 90 degree we can see that its not perfectly matched
I wonder if theres a better way that can make the mapping of these 2*2 pipes “regular” and symmetrical in 4 directions.
Desktop.7z (710.1 KB)