Again, see: Ad hominem - Wikipedia. I’ll stop now.
i am not sure what you are trying to prove, but this discussion has no basis. you are claiming that i am delirious trying to win here on something when there is nothing to win.
now go and reconsider your life choices.
i think so too, Grasshopper definitely helped setting off that wave, but on the other side thinking about it, it might as well has been just as inevitable that software evolves/ enhances into this direction anyway… though i am not fully convinced if we dont actually need a complete different paradigm of modelling instead.
Bentley’s Generative Components, according to the wikipedia page was introduced in 2003.
This article from 2005 mentions it:
I remember seeing pictures of GC modelling some space frame structure around 2005 during my studies. I thought back then that this was the pinnacle of modelling! (I wasn’t aware of any other visual scripting apps).
The Generative Components node editor was only added post-Grasshopper though. The “symbolic graph” in the previous versions was not editable (see e.g. this 2007 paper):

Like this online tool
Grasshopper have the “wires” that show difference from single item, list, datatree.
All other visual programming languages seems not! … ?
I have the feeling grasshopper is more mature in term of managing datatree, but this can easily be wrong, I never tried any other alternative.
Someone did?
I remember seeing a demo of Catia’s system almost 5 years ago. Has it just been released officially ? At the time it was a disaster in data structure management and I can’t see on this video if it has got any better.
Dynamo is also another catastrophic implementation.
For example, the first video in first post, at minute 1:40
They first do a simple polar array and then clash everything together to a single mesh. Irregular and dirty result, not symmetrical at all.
No datatree management needed, sure
Please someone correct me.
Grasshopper have the “wires” that show difference from single item, list, datatree.
All other visual programming languages seems not! … ?
I believe that Synera is displaying the wires in a similar manner:
How many are these? 150?
Or their users… Seriously, I have seen too many “experts” with zero tolerance when it comes to new technologies. People are technically programming, also when using a visual scripting editor. If you are new to it, you can have the best documentation and still understand nothing… Same as in Grasshopper
Imitation is the sincerest form of flattery
This is actually very interesting. Arguably the mouse/keyboard is much faster but the idea of generating components from sketching and gesture controls in of itself is an interesting concept and I could see some potential use cases related to XR controls for example.
Thanks for sharing!
The mouse was developed simultaneously and was only demoed a year earlier. With the light pen being the common screen input device at the time, also seen in the famous SketchPad demo (that’s also in the video I posted). It all kinda boggles the mind ![]()
In general programming languages, written, graphical etc. and computer hardware boggle the mind for me across the board. The layers upon layers of adaption and abstraction over time and everyone building on eachother’s work is really quite incredible.
RIP Softimage
Houdini was first released in I think 96 or 97 and prior to that existed as PRISMS in the 80s. As others mentioned, quite a few visual programming paradigms prior to GH / Explicit History.
Wires in Beegraphy are now displayed in a similar manner




