Grasshopper 2, Loops and Multithreaded code

Hi @DavidRutten

Just wanted to ask about your vision/ opinion and future plans for Grasshopper 2.
Specifically :

  1. Are you planning to introduce native components for “for” “while” “if” loops/ statements?
    I have basic knowledge of C# and I when I started to use Anemone plugin my live become so much easer.

  2. Multithreaded code. I looked up Rhino API documentation and it looks different from what Unity3d is doing with DOTS

Unity Dots looks amazing, yes you will have to to think a little differently but it looks simple enough. https://unity3d.com/how-to/DOTS-resource-list#para2

And it is so fast!

Whats your thoughts?

Thanks