Graphics issue, any idea where to start?

Hello,
Ive got some files that randomly view becomes like this jagged geometry view.
not sure where to tackle this, GPU drivers are all up to date and its a beast of a GPU:
ZOTAC GeForce RTX 3080 Ti Trinity

Hi Mikele - are your objects far from the World origin? What does the _Check command have to say about them? Please run _SystemInfo in Rhino and copy/paste the results here.

-Pascal

Hello Pascal,
the object is to scale and pretty much centered on XYZ.
rhino _check.txt (6.0 KB)

Hi Mikele - please SaveSmall and send to tech@mcneel.com. with a link back to this topic in your comments…

-Pascal

“save small and send”, I’ll have to see if I can share this (work Intelectual property issue maybe)
will get back to you about that

Also, I just deleted all clipping planes, that stopped this weird view display issue, (even though the clipping planes weren’t in dissection position of the part. )
so solved it to a level where I can work some, but still need to solve the clipping view (as I need those to build)
Can clipping view and GPU cause this?

Hi Mikele - please run _SystemInfo in Rhino and copy/paste the results here.

-Pascal

Tnx,
attached
rhino _Sysinfo.txt (2.7 KB)

Thanks, that looks fine to my eye. Can you tell which , or which combination of clipping planes causes the problem? Presumably just turning off the clipping planes in Properties should also fix the display(?) an you also look in Properties - with no selection- when this happens and tell me if the camera and target coordinates seem normal?

-Pascal

As soon as i pop a clipping plane (current object is 200 face subD)

Checking plane off in properties, works.

Hmm. if i copy parts to a new rhino template, I cannot re create this error again.
I’ll try to compile all to new file and see if resolved.
ps,
target cam looks normal in properties when issue is present