Hello,
Ive got some files that randomly view becomes like this jagged geometry view.
not sure where to tackle this, GPU drivers are all up to date and its a beast of a GPU:
ZOTAC GeForce RTX 3080 Ti Trinity
Hi Mikele - are your objects far from the World origin? What does the _Check
command have to say about them? Please run _SystemInfo
in Rhino and copy/paste the results here.
-Pascal
Hello Pascal,
the object is to scale and pretty much centered on XYZ.
rhino _check.txt (6.0 KB)
Hi Mikele - please SaveSmall
and send to tech@mcneel.com. with a link back to this topic in your comments…
-Pascal
“save small and send”, I’ll have to see if I can share this (work Intelectual property issue maybe)
will get back to you about that
Also, I just deleted all clipping planes, that stopped this weird view display issue, (even though the clipping planes weren’t in dissection position of the part. )
so solved it to a level where I can work some, but still need to solve the clipping view (as I need those to build)
Can clipping view and GPU cause this?
Hi Mikele - please run _SystemInfo
in Rhino and copy/paste the results here.
-Pascal
Tnx,
attached
rhino _Sysinfo.txt (2.7 KB)
Thanks, that looks fine to my eye. Can you tell which , or which combination of clipping planes causes the problem? Presumably just turning off the clipping planes in Properties should also fix the display(?) an you also look in Properties - with no selection- when this happens and tell me if the camera and target coordinates seem normal?
-Pascal
As soon as i pop a clipping plane (current object is 200 face subD)
Checking plane off in properties, works.
Hmm. if i copy parts to a new rhino template, I cannot re create this error again.
I’ll try to compile all to new file and see if resolved.
ps,
target cam looks normal in properties when issue is present