Grainy Surface w/ Skylight

Just update to 6.0.14344.12191, 12/10/2014. Loaded Model, seemed to be darker, than last build, right off the bat. So I turned on Skylight and it lighten up the model , but the graininess of the surface was a bit much. Is there a way to control this?

Have you tried Neon rendering?
Skylight on my laptop never get to work properly.

Hi Riccardo, I wish it was hooked up in V6 along with Brazil. I was a nice addition in V5

Dave

Nope, there’s no way to control the graininess of the OpenGL skylight shadows.

Yeah- it is either very-too-slow, or grainy and less slow… The number can be changed (not by the user) and we can see of the nest sample level is too slow to be useful.

-Pascal