I’m trying to make the pattern less bunched at the bottom of this bowl but is having trouble doing so. Is there a way to scale the original pattern in rhino with a gradually increasing factor in one direction?
I have a feeling that this must be done in grasshopper by starting from a point grid and move the vertices with a scaling factor (I have no idea of how to do that) in one direction and then build the diamonds with those vertices from there.
Another problem is how to make the diamond bulge smaller and smaller as they get to the bottom. I guess if I know how to make the vertices gradually scale, this would just be a matter of apply the same theory to the vertices that control the bulge height.