GPU & CPU Different results

Something incomprehensible
Different results ( with jpu No details)

it’s perfectly normal, cpu and gpu are two different engines in vray.
Chaos group recommends deciding first which engine to use and stay on that one.
some procedural maps are incompatible with the gpu render…

strang…
When i using v ray gpu for 3ds max i see no Problem )) this issue just in rhino

this my render in v ray for rhino bu cpu but by jpu not imp.

I found the default downscale of textures can cause strange effects. Better works to use on-demand midmapping.