Glass renders no reflections and too dark shadows, why?

Ah yes, well, that is because of the shadows-only ground plane. It does not work the same as an actual plane - lots of hacky stuff going on there. If you are still on 6.0 then you also still have a slightly worse version of the reflections and refractions in combination with the ground plane. You probably see Reflection of groundplane? Monochrome . This is fixed in 6.1.