Glass Panel refracting light based on geometry

Hello everybody, I am having some issues with Honeybee Radiance for a school project. I am currently designing a glass panel which has a certain geometry that refracts light based on the geometry. From my understanding, HoneybeeSurfaces takes in a brep and based on the Radiance material provided, it basically takes the surfaces of the brep and add the Radiance material property.

However, I need to create a glass panel that has the Radiance material property throughout the brep so that it can refract light in a certain way. Hence, since the Radiance material property is only being add to the surface, how can I add the Radiance material property throughout the entire brep?

Thanks in advance

If you guys need, here is the geometry that has to be converted into a glass panel. Glass Panel (31.0 KB)

Hi Aaron - please visit the forum for questions related to the Ladybug Toosl. As a new user there, you will have to spend some time reading a few posts and the guidelines before you can attach files to your posts. Since you’ve posted your Grasshopper file here, you could use this download link over there…