GhShaderNodes + Raytraced + Rhino 6 / 2018.05.03

The component works as it should. Subsurface takes a number [0.0..1.0] (from fully off to fully enabled).

Subsurface Radius takes a vector \overrightarrow{v}, but a color will do to. The constituents of \overrightarrow{v} each control how much the Subsurface Color gets applied essentially, again each with a domain of [0.0..1.0].

Subsurface Color takes just a color (but a vector will do, too).

principled_sample.3dm (81.1 KB)
principled_sample.gh (16.5 KB)

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