Is it possible to select meshes being located inside a BoundingBox via code? I had the plan to make a BoundingBox around a mesh, which I know have a bunch of disjoint meshes and bad faces inside.
Is it possible to Select & Delete all such meshes & faces inside the BoundingBox using RhinoCommon? (after I shrink the BB a little so that not also the big mesh gets deleted).
(Using VB.NET for coding a GH component).