Hi, my custom preview is not showing the fillet edge.
once I baked it it seems better.
it is a closed solid. Is is my GPU? how could I improve this?
Hi, my custom preview is not showing the fillet edge.
Hi @Alvin_Tseng, have you tried to change the preview mesh settings ?
If this does not change it, can you post your definition ?
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c.
v2_1.gh (22.5 KB)
thanks
Hi @Alvin_Tseng,
ah, you’re previewing a mesh (made from a brep) and this is created with default mesh settings. To change the quality of your preview mesh add some custom mesh settings from Mesh > Util > Settings (Custom):
alternatively, just preview the brep and use custom (or document) settings as shown in my first reply. Btw. did you probably preview the mesh and bake the brep ?
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c.
thanks clement