GH custom preview issue

Hi, my custom preview is not showing the fillet edge.

once I baked it it seems better.

it is a closed solid. Is is my GPU? how could I improve this?

Hi @Alvin_Tseng, have you tried to change the preview mesh settings ?

If this does not change it, can you post your definition ?
c. (22.5 KB)

Hi @Alvin_Tseng,

ah, you’re previewing a mesh (made from a brep) and this is created with default mesh settings. To change the quality of your preview mesh add some custom mesh settings from Mesh > Util > Settings (Custom):

alternatively, just preview the brep and use custom (or document) settings as shown in my first reply. Btw. did you probably preview the mesh and bake the brep ?


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thanks clement