So I’ve been testing out the demo of Brazil and comparing it to the current renderer I purchased (which I have never been happy with). I’m really enjoying the materials editor for Brazil. I setup a scene and have rendered out quite a few shots. I then wanted to add a light inside this bottle to mimic LED’s lighting up the inside. I did a single Rhino point light and put a focus on it. I like the way it renders out, but I am getting these spots all over the bottle sleeve. Any idea what this is from? I’ve have played with the light settings a bit including the exclude feature. But I’m definitely a rookie when it comes to Brazil lighting. There are also these rays coming out of the bottom of the bottle, I am not sure what those are from, they weren’t there originally but as I was playing with settings to remove the spots I somehow added those in there. I don’t think they should be. The light itself is located at the very base of the bottle with facing up, with a falloff just barely less then the inside of the frosted glass. And no higher then where the blue sleeve for the bottles lowest cutout. My hotspot is pretty small as well.
Any help is appreciated, I’m really enjoying this renderer, and can’t wait until I can pick up the full version.
I am using Rhino 5 SR5 and what ever Demo version of Brazil is available as of last thursday.