Getting Rid of Intersections

I have used a pipe command to achieve a toothpaste like pipe, which intersects itself various times.
To continue working with the object, I would need to get rid of the intersecting surfaces.
How would you do this?!

Many thanks in advance.

Hello - in this case, if the overall pattern is regular and planar, then you can get there as in this file:

Trim Selfintersections.3dm (284.2 KB)

If you are allowed to break up the pipe into sections, you can also just cut it up at the apex of each loop to get separate objects that can be trimmed to BooleanUnioned to one another.


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Hi Pascal,

The pattern is not planar, but the second proposal breaking the pipe into sections worked!

Many thanks,