GetMeshes after modifiers like rounded edges or displacement?

@dale @fraguada Guys why this has been moved to v7?

I don’t know still how to proceed with this even if i force:

                var vp = new Rhino.Display.RhinoViewport();
                vp.DisplayMode.ShadedPipelineRequired = true;
                var vpi = new ViewportInfo(vp);
                obj.CreateMeshes(MeshType.Render, obj.GetRenderMeshParameters(), false);
                var primitiveList = obj.GetRenderPrimitiveList(vpi, false);

it won’t get displacement even if it is receiving custom mesh itself but all z values are 0.

I’m just trying exactly do what ExtractRenderMesh command do - at least i can go nasty calling indeed comand from code pick the mesh and delete it but thats not the way how it should be done.

The most annoying thing is that it sometimes work and sometimes not…