Hello everyone, I want to convert a 2D plane into a 3D surface, which is an externally input image, and the 3D surface is an arbitrary surface (like a semicircle, a cylinder, a cone, or an irregular surface) After the 2D image is converted to 3D, it will be deformed with the surface (as shown).
And I can get information about this 3D image (eg XYZ coordinates, UV coordinates, RGB values of pixels, etc.)
I know this sounds like texture mapping, but I’m not sure if the texture map can meet my needs?I have read the relevant instructions, and I can’t find any function to access the texture.
Not only need to map the texture, but also the data of this image pixel. I don’t know much about this, I use C# and would like to know if there are any APIs that can achieve my goals or provide me some guidance?
Thank you for your advice.