Generating green wall

Hey everyone,

I am creating a wall with “bubbles” to put plants in.
I defined the region on a picture of a house (rhino file below).


But I am facing a few problems.

  1. I want the connections you can now see between them to be water channels. So that when water is poured in at the gutter at the top it trickles down. (now I use proximity but it’s too much channels and it doesn’t organize well)
  2. I want to work with different sizes of “bubbles” and I think I will do that with “pick’n choose” but I don’t know how I will make sure that these then don’t overlap.
    Synthese opdracht.gh (15.4 KB)
    Gevel.3dm (501.1 KB)

Thanks in advance!

1:I thinik you can use bubble’s center point’s Z data to sort the bubble,than you can get a sorted pipe, maybe will good for irrigation.
2: use point to point disntance to limit the bubble’s distance,use “if” or “disaptch” to delete the bubble’s which disntance lower than two bubble’s radious.

1 Like

Hi Anke - thats quite a nice idea… to water the pots from a gutter line… please see attached my proposal as a python code in Rhino 8 / Grasshopper. Hope that works for you…

Konrad
Gevel 2.3dm (417.0 KB)
Gutter Plants 01.gh (21.6 KB)

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Wow, that looks so cool!
The only problem is that I can not open the phyton parts. Do you know why this is?


Thank you for taking the time to look at my problem :slight_smile:

Dag Anke -

You are running Rhino 7 and need Rhino 8 to be able to run Python 3 scripts.
-wim

1 Like

Hi Anke,

yes, the Python3 component is available in Rhino 8. Maybe you get a change to take the code for a ride once you upgrade…

well, since I was interested in a similar structure I revised the pipes to be less random - more a venetation - the arrangement of veins in leaves - type. This time no custom skript but I used a plugin called Parakeet from Parakeet | Food4Rhino

The randomness is set ontop a regular grid to be evenly distributed.
Enjoy. .


Gutter Plants 03_ParakeetPlugin.gh (24.8 KB)
Gevel 3_RH7.3dm (414.9 KB)

brief screenshot: some input defined in blue, main parameters for output in red

Wow that looks really cool! Thank you for sharing this!