Generating a cleaner mesh

So I have to generate a lot of meshes from Rhino Polysurfaces that I create. They usually do not look clean and optimized. There is a lot of extra polygons every time. If you look at the image you can see a clean mesh made from polygons all the same size. How can this be done?

Hello - you can try QuadRemesh in the V7 WIP. The built in Rhino mesher works off of the faces and the UV on these, Quadremesh works off of the 3d shape and does not care about the underyling surface arrangement.


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