If someone need to output a “classic” bitmap file for the output of Isopod, here is a way with Nautilus,
It will work just with 1.9.7 as my tool didn’t like 1 pixel wide image (Grasshopper tool Import Image has the same problem as mine as it puts pixel on mesh vertex)
The idea is the same as what was proposed before, I use ValueAt to measure the field on pixels.Then I tried to find the same function as Daniel to convert the image
The main problem with the texture is the transition of gradient from 1 to 0 as there is no interpolation there it leads to some problems.
I added this little tool that allows to copy on temporary folder a file from internet. Here the 1 pixel x 200 pixels wood grain texture.
And if instead of Gradient from object you feed you own gradient
woodgrain2_LD.gh (28.3 KB)