I’ve been developing a C++ plugin, and I now need to use a C# library. I turned /cli compiler option to use C++/CLI, and I got “Frame not in module” error when the plugin was loaded. I also get the same error with the bare plugin template just with /cli option turned on. Does anyone know how to fix this problem?
“Frame not in module” error usually occurs when the debugger is unable to find the correct symbol information for a frame in the call stack. There could be multiple issues, check for : mismatched debug information, missing symbol files, or incorrect platform architecture.
@farouk.serragedine, thank you for your suggestion. I also thought it is related to the debugger, so I tried release build but it resulted the same.
I look into debug info, symbol files and platform architecture as you suggested. In the meantime, some additional info or suggestions of any specific places/files/settings to check would be very much appreciated.
Thank you