Fractalize Mesh


I dream of fractalizing mesh with Grasshopper in such a way:


To do this, I took a closer look at CHIMPANZEE from @matous.stieber. Unfortunately, I didn’t find a way to import mesh into these components. I hoped it could work like this:

I also took a look at FRACTUREHOPPER and FRACTALS, but also didn’t get it done with them.

Maybe VECTRON BOOLE would do similar stuff, but it needs additional software, and it unfortunately doesn’t work with the mesh itself. A bit more interesting is probably Incendia, but the mesh output is pretty noisy usually, and it’s not parametric.

Does anyone have an idea how to do that with Grasshopper? Would be super cool!