Fluid Topography

Hi all,

I’ve been trying to create a similar GH geometry/form like the image attached. I’ve managed to create the basic grid of point generative topography that can be manipulated but it’s all on 1 surface unlike the image below which has an almost fluid bubble-like separation quality. Can anyone assist? I’ve been racking my brain.

Much appreciated :slight_smile:

Looks just like landscape contour lines. Create a surface or mesh with hills and valleys, then slice it with various horizontal planes.