I’m having trouble applying a picture to a surface that has 2 filleted corners.
See pictures attached.
I have achieved it by doing it in bits and trimming the excess but as I have to repeat it many times it gets very time consuming. is there a better way?
Any suggestion?
Hello - for shapes like this, you can try making simple objects by rebuilding the curve that was extruded for the original and using that as a custom mapping object. Unroll the custom mapping object to use as the mapper for the unrolled polysurface.
Mapping objects, green, are moved away a bit here. Once applied they can be deleted or hidden.