Flow texture on flat surface

I am not very much experienced in paneling tools and not even in grasshopper but.

I am trying to make a texture - ideation phase - on flat surface that would go from radial less dense dots towards center to even less dense continuing along straight surface.

At first, I tried to control the density by projecting the points onto a curved surface and than flatten them (1)

But second part isnt working the way I would like. Does anyone have an idea on how to create such a pattern?

Also would be nice version going from geometric pattern on the outer edge to random towards center :slight_smile:

working in RH7