I am not very much experienced in paneling tools and not even in grasshopper but.
I am trying to make a texture - ideation phase - on flat surface that would go from radial less dense dots towards center to even less dense continuing along straight surface.
At first, I tried to control the density by projecting the points onto a curved surface and than flatten them (1)
But second part isnt working the way I would like. Does anyone have an idea on how to create such a pattern?
Also would be nice version going from geometric pattern on the outer edge to random towards center ![]()
working in RH7
