I recall bend command where one creates a line and a recipient line and the object bends accordingly.
One gets asked to pick the source line, then the final shape line in a similar area, and the object bends.
I have checked dir, yet wrong end of pin bends round, it doesnt ask me to select the source line then the destination, it says select spine start, so I pick the end of my straight line which is to be found part way along the pin, then it asks pick end of spine so I select end of curve, then it says pick a point, (I dont recall that stage before) so I pick a point part way along curve, and the wrong end warps round !
yes, that large KINK, see that underside in that area, I presumed it was visible.
I have been told my bloated file size problems are due to mesh settings, and all I alter is the max angle to stop getting faceted curves.
Now frightened to alter anything !
I need to alter 35deg to 15 in files given 35, if thats the only baddie, then I can relax !
are these ok in that respect ?
How does one know what settings bloat and what settings dont ?
Hi, where it says maximum angle I had discovered if I set it to 35 then the surfaces that gave a faceted octagonal straight line segemented appearance to a hole, became an appearance as it should be, the faceted holes went smooth, I am now told 35 is far too much, use 15, 35 bloats my files.
so thats what I mean by altering 35 to 15.
Your settings here wont bloat the file, as that 35 degree angle did.
It is hard for me to see how increasing the angle will make a larger mesh than a smaller one. In any case, a custom mesh for these objects with the setting I used will probably make that problem just go away. I don’t know about the angle setting bloat.