I’ve seen similar reports in Autodesk (Revit), Unity and other programs. Why does it have to flicker between two overlapping surfaces? Is there a way to turn it off (show only the last drawn surface f.ex.?)
I’m astonished that this problem is not mentioned anywhere, literally been asking myself this for 6 years now. Hoping for a solution to this, tried turning on thickness in properties panel, doesn’t seem to help.
In my case I’m drawing polysurface over a mesh surface, if that is any helpful.