I am trying to make a particle bounce off a mesh.
I am looking desperately in the parameters I cannot find
I thought otherwise to create a soft body, and relaxations between the particles, but it seems very complicated to me
the goal is to simulate a rock fall on a mountain, taking into account the acceleration speeds when the rock falls into a vacuum, the friction coefficient, rock / mountain and possible rebounds depending on the angle of the slope
flexhopper seems more precise to me with physical values easier to define than on kangaroo
Any ideas ?